[Gamemaker] In-game console commands asset for GMS 2.3+ released!

I released an asset today! It is meant to be used for setting up in-game cli commands(like in the preview image). But who knows what other uses it may have! You can find it here: link contact me at [email protected] link

April 13, 2022 · SaddleUpSamuel

[TheHunter] The train

March 30, 2022 · thinkingdarusik

[Sims 4] The grim Reaper

February 8, 2022 · ThinkingDarusik

[Godot] Ragdoll simulation

contact me at [email protected] link I’ve always wanted to make a 3d ragdoll. It’s always an exciting experience to create something in a game engine, especially when it involves physics simulations like ragdoll. It’s understandable that Godot needs some tweaks to make the workflow better. As an alpha version, Godot 4 is still undergoing development and improvements, so I’ll be keeping an eye on it’s progress. ...

November 21, 2021 · ThinkingDarusik

[Star wars battlefront 2 2005] Campaign #7

August 26, 2021 · ThinkingDarusik

[Star wars battlefront 2 2005] Campaign #6

August 19, 2021 · ThinkingDarusik

[Star wars battlefront 2 2005] Campaign #5

August 19, 2021 · ThinkingDarusik

[Gamemaker] (fake)3D

contact me at [email protected] link Did you know you can make a fake 3d effect using a method known as ‘sprite stacking’? I’ve made a full game using this for the 37th GM48 jam: link

June 12, 2021 · ThinkingDarusik

[Hellish quart] Executions

February 18, 2021 · ThinkingDarusik

[Gamemaker] NPC dialogue generation using gpt-3

contact me at [email protected] link Concept project of using OpenAI GPT-3 to generate NPC dialogue in simple games, made in Gamemaker studio 2.

January 11, 2021 · ThinkingDarusik